An Entertaining Dump of Funny Tears of the Kingdom Contraptions & Mishaps

This is spoiler free! The new Legend of Zelda game has been out for a few weeks now, and players have had the chance to do many an experiment with its sandbox of tools and physics engine. For those that don’t know, the game follows some Legend of Zelda patterns for combat and other areas of gameplay, but plays mostly off of its sister game and prequel, Breath of the Wild. In this one, Link needs to combine objects together, make various machines to fly or move across the ground, and sometimes just to hold up a sign from falling. Naturally, this has led to great amounts of chaos, so perfect for wasting time!